Search CurseForge and Modrinth in-app and install directly. The list below separates what runs — on Android and iOS alike — from what cannot, by design. Download counts come from Modrinth's public data.
The API almost every Fabric mod depends on. The launcher installs it automatically when a dependency is detected.
A drop-in rendering engine replacement — the single biggest FPS win on mobile. FlameLauncher ships a Podium compatibility patch whenever it detects Sodium.
Adds granular Sodium toggles for clouds, fog, weather and particles — the most direct FPS dial you have on mobile.
Optimises game logic rather than rendering, so it helps even on devices whose bottleneck is not the GPU.
Cuts memory usage — close to mandatory on phones without generous RAM.
Shorter load times and lower memory use — the bigger the modpack, the bigger the gain.
Speeds up immediate-mode rendering, which protects your framerate on UI-, particle- and item-heavy screens.
Skips rendering entities and block entities you cannot see — a large win in mob-dense worlds.
Optimises the networking stack, reducing multiplayer latency and chunk-loading overhead. Unrelated to the launcher's Krypton renderer.
Stops rendering the interior faces of leaf blocks — noticeable in forest biomes.
A compatibility shim between Sodium and the Fabric Rendering API. Only install it when another mod asks for it.
The shader loader. Pair it with the Zink or MobileGlues renderer — most shaders will not run on GL4ES.
Connected textures. If your resource pack supports it, glass and bookshelf seams disappear.
Massively extends render distance, but LOD generation is heavy — not recommended on mid- or low-end devices.
The most widely used shader pack. Drop the profile to a lower preset and it runs on mobile.
Light and forgiving — a good first shader pack to try on a phone.
Built for weaker hardware — mood without giving up your framerate.
The lightest recipe viewer of the three, and the friendliest to touch input.
Item and recipe lookup — the standard choice on Forge and NeoForge.
The JEI alternative common in Fabric packs. Do not install it alongside JEI.
Hunger and saturation HUD — useful when your screen is small and information is scarce.
Minimap and waypoints — especially welcome when navigating by touch.
Full-screen mapping and waypoints. Heavier than Xaero's, but does more.
Works all the way to real microphone input thanks to the launcher's Java-audio-to-AAudio bridge. The server needs the same mod.
Disables chat signing and reporting. The server has to allow it.
Bundles desktop-only natives. The launcher detects this before launch and disables it automatically.
Depends on a native video encoder that cannot run on mobile by design.
The launcher already translates gamepads into keyboard and mouse. It is redundant here, and builds carrying desktop controller natives get auto-disabled.
Recording and rendering are extremely heavy — even when it loads, it is not practical on a phone.
Runs on Android 8.0+ and iOS 17.0+, arm64 devices.